﻿#include"add.h"

void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
	int i = 0;
	for (i = 0; i < rows; i++)
	{
		int j = 0;
		for (j = 0; j < cols; j++)
		{
			board[i][j] = set;
		}
		
	}
}

void pBoard(char board[ROWS][COLS],int row,int col )
{
	int i = 0;
	for (i = 0; i <= row; i++)
	{
		printf("%d ", i);
	}
	printf("\n");
	for (i = 1; i <= row; i++)
	{
		printf("%d", i);
		int j = 1;
		for (j = 1; j <= col; j++)
		{
			printf(" %c", board[i][j]);
		}
		printf("\n");
	}
}

void mBoard(char board[ROWS][COLS], int row, int col)
{
	int count = EASY_COUNT;
	while (count)
	{
		int x = rand() % row + 1;
		int y = rand() % col + 1;
		if (board[x][y] = '0')
		{
			board[x][y] = '1';
			count--;
		}
	}
}

int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
	return (mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y] +

		mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0');
}


	void fBoard(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
	{
		int x = 0;
		int y = 0;
		int win = 0;
		while (win < row * col - EASY_COUNT)
		{
			printf("请输⼊要排查的坐标:>");
			scanf("%d %d", &x, &y);
			if (x >= 1 && x <= row && y >= 1 && y <= col)
			{
				if (mine[x][y] == '1')
				{
					printf("很遗憾，你被炸死了\n");
					pBoard(mine, ROW, COL);
					break;
				}
				else
				{
					//该位置不是雷，就统计这个坐标周围有⼏个雷 
					int count = GetMineCount(mine, x, y);
					show[x][y] = count + '0';
					pBoard(show, ROW, COL);
					win++;
				}
			}
			else
			{
				printf("坐标⾮法，重新输⼊\n");
			}
		}
		if (win == row * col - EASY_COUNT)
		{
			printf("恭喜你，排雷成功\n");
			pBoard(mine, ROW, COL);
		}
	}
